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[[File:- Adhesive Mimic - Slain by Balon.jpg|thumb|390x390px]]
 
[[File:- Adhesive Mimic - Slain by Balon.jpg|thumb|390x390px]]
   
CR4 The Adhesive Mimic - Large Aberration7 HP52 Initiative+1 Speed10(2) AC15(T10,FF15) 2 bites+9(d8+4) SQ Darkvision, Acid Immunity, reach10, mimic shape Abilities19,12,17,10,13,10 Perception+8
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CR4 The Adhesive Mimic - Large Aberration7 HP52 Initiative+1 Speed10(2) AC15(T10,FF15) 2 bites+9(d8+4) SQ Darkvision, Acid Immunity, reach10, mimic shape, adhesive  Abilities19,12,17,10,13,10 Perception+8
   
   
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Mimics surprise an unsuspecting adventurer, lashing out with a heavy pseudopod. The creature does not necessarily fight to the death if it can succeed in extorting treasure or food from a party.
 
Mimics surprise an unsuspecting adventurer, lashing out with a heavy pseudopod. The creature does not necessarily fight to the death if it can succeed in extorting treasure or food from a party.
   
Adhesive ([http://www.d20srd.org/srd/specialAbilities.htm#extraordinaryAbilities Ex])
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<span style="font-weight:normal;">A mimic exudes a thick slime that acts as a powerful adhesive. </span>Any weapon that touches the mimic is held fast unless the wielder succeeds on a DC16 save, and cannot be removed without a D16 strength check. Any enemy attacked by the mimic cannot move away without making a grapple check against +13. There is a convenient bottle of spirit.
   
A mimic exudes a thick slime that acts as a powerful adhesive, holding fast any creatures or items that touch it. An adhesive-covered mimic automatically [http://www.d20srd.org/srd/conditionSummary.htm#grappling grapples] any creature it hits with its slam attack. Opponents so grappled cannot get free while the mimic is alive without removing the adhesive first.
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e, holding fast any creatures or items that touch it. An adhesive-covered mimic automatically [http://www.d20srd.org/srd/conditionSummary.htm#grappling grapples] any creature it hits with its slam attack. Opponents so grappled cannot get free while the mimic is alive without removing the adhesive first.
   
 
A weapon that strikes an adhesive-coated mimic is stuck fast unless the wielder succeeds on a DC 16 [http://www.d20srd.org/srd/combat/combatStatistics.htm#reflex Reflex save]. A successful DC 16 Strength check is needed to pry it off.
 
A weapon that strikes an adhesive-coated mimic is stuck fast unless the wielder succeeds on a DC 16 [http://www.d20srd.org/srd/combat/combatStatistics.htm#reflex Reflex save]. A successful DC 16 Strength check is needed to pry it off.

Revision as of 17:50, April 2, 2017

- Adhesive Mimic - Slain by Balon

CR4 The Adhesive Mimic - Large Aberration7 HP52 Initiative+1 Speed10(2) AC15(T10,FF15) 2 bites+9(d8+4) SQ Darkvision, Acid Immunity, reach10, mimic shape, adhesive  Abilities19,12,17,10,13,10 Perception+8


Souls 800

REWARDS!?


Adhesive, crush

Mimics surprise an unsuspecting adventurer, lashing out with a heavy pseudopod. The creature does not necessarily fight to the death if it can succeed in extorting treasure or food from a party.

A mimic exudes a thick slime that acts as a powerful adhesive. Any weapon that touches the mimic is held fast unless the wielder succeeds on a DC16 save, and cannot be removed without a D16 strength check. Any enemy attacked by the mimic cannot move away without making a grapple check against +13. There is a convenient bottle of spirit.

e, holding fast any creatures or items that touch it. An adhesive-covered mimic automatically grapples any creature it hits with its slam attack. Opponents so grappled cannot get free while the mimic is alive without removing the adhesive first.

A weapon that strikes an adhesive-coated mimic is stuck fast unless the wielder succeeds on a DC 16 Reflex save. A successful DC 16 Strength check is needed to pry it off.

Strong alcohol dissolves the adhesive, but the mimic still can grapple normally. A mimic can dissolve its adhesive at will, and the substance breaks down 5 rounds after the creature dies.



grapple+13

Crush (Ex)

A mimic deals 1d8+4 points of damage with a successful grapple check.

Mimic Shape (Ex)

A mimic can assume the general shape of any object that fills roughly 150 cubic feet (5 feet by 5 feet by 6 feet), such as a massive chest, a stout bed, or a wide door frame. The creature cannot substantially alter its size, though. A mimic’s body is hard and has a rough texture, no matter what appearance it might present. Anyone who examines the mimic can detect the ruse with a successful Spot check opposed by the mimic’s Disguise check. Of course, by this time it is generally far too late.

Skills

A mimic has a +8 racial bonus on Disguise checks.


Slain by Balon

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