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Adhesive, crush |
Adhesive, crush |
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+ | <p style="margin-top:0px;color:rgb(0,0,0);font-family:"TrebuchetMS",Verdana,sans-serif;font-size:14.4px;font-weight:normal;">A mimic often surprises an unsuspecting adventurer, lashing out with a heavy pseudopod. The creature does not necessarily fight to the death if it can succeed in extorting treasure or food from a party.</p> |
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+ | <p style="font-size:1em;margin-top:10px;margin-bottom:0px;color:rgb(0,0,0);font-family:"TrebuchetMS",Verdana,sans-serif;">Adhesive ([http://www.d20srd.org/srd/specialAbilities.htm#extraordinaryAbilities Ex])</p> |
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+ | <p style="margin-top:0px;color:rgb(0,0,0);font-family:"TrebuchetMS",Verdana,sans-serif;font-size:14.4px;font-weight:normal;">A mimic exudes a thick slime that acts as a powerful adhesive, holding fast any creatures or items that touch it. An adhesive-covered mimic automatically [http://www.d20srd.org/srd/conditionSummary.htm#grappling grapples] any creature it hits with its slam attack. Opponents so grappled cannot get free while the mimic is alive without removing the adhesive first.</p> |
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+ | <p style="color:rgb(0,0,0);font-family:"TrebuchetMS",Verdana,sans-serif;font-size:14.4px;font-weight:normal;">A weapon that strikes an adhesive-coated mimic is stuck fast unless the wielder succeeds on a DC 16 [http://www.d20srd.org/srd/combat/combatStatistics.htm#reflex Reflex save]. A successful DC 16 Strength check is needed to pry it off.</p> |
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+ | <p style="color:rgb(0,0,0);font-family:"TrebuchetMS",Verdana,sans-serif;font-size:14.4px;font-weight:normal;">Strong alcohol dissolves the adhesive, but the mimic still can [http://www.d20srd.org/srd/combat/specialAttacks.htm#grapple grapple] normally. A mimic can dissolve its adhesive at will, and the substance breaks down 5 rounds after the creature dies.</p> |
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+ | <p style="color:rgb(0,0,0);font-family:"TrebuchetMS",Verdana,sans-serif;font-size:14.4px;font-weight:normal;"></p> |
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+ | <p style="color:rgb(0,0,0);font-family:"TrebuchetMS",Verdana,sans-serif;font-size:14.4px;font-weight:normal;">grapple+13</p> |
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+ | <p style="font-size:1em;margin-top:10px;margin-bottom:0px;color:rgb(0,0,0);font-family:"TrebuchetMS",Verdana,sans-serif;">Crush ([http://www.d20srd.org/srd/specialAbilities.htm#extraordinaryAbilities Ex])</p> |
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+ | <p style="margin-top:0px;color:rgb(0,0,0);font-family:"TrebuchetMS",Verdana,sans-serif;font-size:14.4px;font-weight:normal;">A mimic deals 1d8+4 points of damage with a successful [http://www.d20srd.org/srd/combat/specialAttacks.htm#grappleChecks grapple check].</p> |
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+ | <p style="font-size:1em;margin-top:10px;margin-bottom:0px;color:rgb(0,0,0);font-family:"TrebuchetMS",Verdana,sans-serif;">Mimic Shape ([http://www.d20srd.org/srd/specialAbilities.htm#extraordinaryAbilities Ex])</p> |
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+ | <p style="margin-top:0px;color:rgb(0,0,0);font-family:"TrebuchetMS",Verdana,sans-serif;font-size:14.4px;font-weight:normal;">A mimic can assume the general shape of any object that fills roughly 150 cubic feet (5 feet by 5 feet by 6 feet), such as a massive chest, a stout bed, or a wide door frame. The creature cannot substantially alter its size, though. A mimic’s body is hard and has a rough texture, no matter what appearance it might present. Anyone who examines the mimic can detect the ruse with a successful [http://www.d20srd.org/srd/skills/spot.htm Spot] check opposed by the mimic’s [http://www.d20srd.org/srd/skills/disguise.htm Disguise] check. Of course, by this time it is generally far too late.</p> |
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+ | <p style="font-size:1em;margin-top:10px;margin-bottom:0px;color:rgb(0,0,0);font-family:"TrebuchetMS",Verdana,sans-serif;">Skills</p> |
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+ | <p style="margin-top:0px;color:rgb(0,0,0);font-family:"TrebuchetMS",Verdana,sans-serif;font-size:14.4px;font-weight:normal;">A mimic has a +8 racial bonus on [http://www.d20srd.org/srd/skills/disguise.htm Disguise] checks.</p> |
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Revision as of 16:41, 2 April 2017
CR4 The Adhesive Mimic - Large Aberration7 HP52 Initiative+1 Speed10(2) AC15(T10,FF15) 2 bites+9(d8+4) SQ Darkvision, Acid Immunity, reach10, mimic shape Abilities19,12,17,10,13,10 Perception+8
Souls 800
REWARDS!?
Adhesive, crush
A mimic often surprises an unsuspecting adventurer, lashing out with a heavy pseudopod. The creature does not necessarily fight to the death if it can succeed in extorting treasure or food from a party.
Adhesive (Ex)
A mimic exudes a thick slime that acts as a powerful adhesive, holding fast any creatures or items that touch it. An adhesive-covered mimic automatically grapples any creature it hits with its slam attack. Opponents so grappled cannot get free while the mimic is alive without removing the adhesive first.
A weapon that strikes an adhesive-coated mimic is stuck fast unless the wielder succeeds on a DC 16 Reflex save. A successful DC 16 Strength check is needed to pry it off.
Strong alcohol dissolves the adhesive, but the mimic still can grapple normally. A mimic can dissolve its adhesive at will, and the substance breaks down 5 rounds after the creature dies.
grapple+13
Crush (Ex)
A mimic deals 1d8+4 points of damage with a successful grapple check.
Mimic Shape (Ex)
A mimic can assume the general shape of any object that fills roughly 150 cubic feet (5 feet by 5 feet by 6 feet), such as a massive chest, a stout bed, or a wide door frame. The creature cannot substantially alter its size, though. A mimic’s body is hard and has a rough texture, no matter what appearance it might present. Anyone who examines the mimic can detect the ruse with a successful Spot check opposed by the mimic’s Disguise check. Of course, by this time it is generally far too late.
Skills
A mimic has a +8 racial bonus on Disguise checks.
Slain by Balon